Trained as a painter, Shane began working with contemporary digital technologies as an artistic medium in 2011, and gained a Masters in Computer Science in 2013 from Trinity College Dublin. He writes computer programs alongside using traditional media (painting, drawing) to create interactive installations for display in galleries and online. He uses technology as a way to investigate how we live today, and what possible futures could emerge if we change our view of technology, environment and place. His philosophy on technology is to inspire new ways to use contemporary media that challenge current trends in digital technologies, particularly in relation to ecological and environmental issues. By equipping artists with skills in digital media, he hopes to enable future generations of artists to be thought leaders in challenging the status quo of digital cultures.
Shane has worked for six years as a Project Manager and researcher at Trinity College Dublin School of Computer Science and Statistics (2014-20). He has run workshops, presentations and meetings on programming for digital media, big data analysis, text analysis, climate change and emergency management, and the role of trust in communications.
He has run workshops tailored for artists who want an introduction to using programming as a medium. These workshops have been delivered as part of arts programmes in the UK and Ireland (2015, 2018). As Project Manager on three research projects at Trinity College Dublin (2014-19, €3.5m total funding) he worked collaboratively with computer scientists, researchers, linguists and emergency management teams on text analysis for social media. In this role, he led workshops in Austria, Ireland, Italy, the UK and Germany on the overall topic of social media including workshops on data analytics, law and ethics and linguistic analysis.
In his work, he collaborates with thought-leaders and research institutions, including experts at the Pierre Auger Observatory (Argentina), Newcastle University, Sunderland University, Cardiff University (UK), Trinity College Dublin (Ireland), the University of Padova (Italy).
He has been funded by the two major national funding agencies in Ireland (Culture Ireland and the Arts Council of Ireland) and has recently received awards from Creative Ireland (2020), Visual Arts in Rural Communities (2020), Enterprise Ireland (2020 , 2019, 2017), Trinity College Dublin Visual and Performing Arts Fund (2019), Visual Artists Ireland (2016). He has exhibited across Europe, and in the USA and China. Shane's interactive artworks are built to encourage collaboration and investigation by audiences by creating a sense of place or environment. His concepts ask audiences to consider the similarities and overlaps between natural and technological concepts in the formation of cultural or social identity.
2013: MSc Interactive Digital Media, Trinity College Dublin [1.1]
2008: BA (Hons) in Fine Art I.T. Sligo [2.1]
2020: Essential Ecoliteracy for Creatives, Art Educators and Workers HAUMEA
2020: Nature Writing with Chelsea Steinauer-Scudder Emergence Magazine
2020: Certificate Children First TUSLA Child and Family Agency, Dublin
2018: Certificate High Impact Leadership Irish Management Institute, Dublin
2018: Certificate Irish Bonnleibhéal 2 (A2), TEG, Teastas Eorpach na Gaeilge, Maynooth University